Britcon – Games 4 – 6

Posted: August 28, 2014 in Britcon, Epic Armageddon

At this point I have to apologise to Tim, Richard and Gavin. I did mean to get their reports up much sooner and my memory isn’t what it once was. So here are briefer reports than even the ones that went before!

Game Four – Tim – Saim Hann

Game four is when the marathon feeling to Britcon really kicks in so no the ideal time to face up to Tim, top table regular fielding a WE killer list!

I went into full on hiding mode in this game again, with my bts only sticking its nose out slightly on one turn, and getting a hierodule shot up for its trouble!

The game was a very cagey affair, I couldn’t do enough harm to Tim, and Tim failed too many activations to really push into a winning position.

After four turns it was a draw, with the points advantage firmly in Tim’s favour.

Game Five – Richard – Death Korps of Krieg

So after another poor nights sleep I was up against the current championship leader, with an army that crushes all before it beneath its 4+ RA treads!

Ok, I may be a little jaded as I’ve faced of against Krieg at all the events I’ve been to this year, and only killed one bloody gorgon! The things just won’t die.

So once again I turtled up and played the game super defensive, which isn’t a winning strategy with nids in truth. I tried all I could to deny Richard a win in the third turn but with my swarms evaporating, and his warhounds surviving the game pretty much unharmed I couldn’t so a tow nil win went to Richard.

Game Six – Gavin – Biel Tan

Gavin’s list was another that I really didn’t like the look of. Two sets of Revenants backed up by Falcons and Wave Serpent assault it looked pretty formidable. So once more I hid away my BTS on my blitz and hoped to force a draw, or sneak a win if I could. Gavin played really cautious too, knowing he could break out and win if he could keep enough of his stuff unbroken.

There was one piece of outrageous dice luck for me in this game. Gavin’s massive Aspect formation, supported by a formation of falcons elected to assault one of my harridan’s having killed a gargoyle to prepare it with a blast marker. I roll my dice to hit. 3 at 6+ from gargoyles… all hit. 3 at 5+ from the Harridan… all hit. Gavin had had to move the aspects into the ruins the harridan was hiding to make the engage happen so they had to take the hits.. and 3 die.

So coming back Gavin hits 6 times (it think). So the gargoyles need 3 saves at 4+… all pass. Harridan 3 saves at RA 5+… all save. Hmmm…. Falcons get support and do about 3 hits, which again I save every one. So the resolution dice are rolled with the nid’s on pluses… again I roll high and win, leaving just the shocked transports to run away and hide!

However as the game played out this stupendous run of dice where I rolled six after six came back to haunt me. Gavin couldn’t force the win in turn three, and after turn four had played out I had four broken formations in Gavin’s half, needing one to rally to deny him they shall not pass and make the game a draw. So that was 5 chances needing 4+… and the dice said no, giving the game two nil to Gavin.

Sadly after the event Gavin and I discovered the list he used wasn’t the one he submitted, and was on formation over the points limit. Gavin immediately agreed the penalty should be to move him to last place, kudos to him for accepting this penalty over what was an honest error on his part.

So overall 2 wins, 2 draws, and 2 loses saw me third (fourth till Gavin’s error was discovered.

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