The Alchemist Formula – Calculus

Posted: July 13, 2015 in Uncategorized

Miniature Musings of a Bear

Next up for the Alchemists is Calculus, one of two central midfielder’s for the team.


Calculus is on the faster side of MOV stats. Lowish TAC, standard KICK with average DEF and a point of armour, not that common in the alchemists. INF is perfectly average too.

Character Traits

Poison Fumes – Move or activate within an inch of Calculus and you’ll be poisoned. Now she can’t just wander up and poison you, but it’s a neat ability.


Four columns with only two momentum generating results seem’s low, but then if you’ve got Calculus leading the fighting your probably not getting the best out of her.


Blind – Costs 1 INF, RNG 6″, AOE 3″Nasty play that will cause enemy models to lose -4″ Mov and -4 TAC! One dice means you can’t rely on hitting every time, but with bonus time it’s a very good play.

View original post 92 more words


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s