The Alchemist Formula – Mercury

Posted: July 14, 2015 in Uncategorized

Miniature Musings of a Bear

Now we move onto Mercury, the fire man


Mercury is pretty fast for a midfielder. average TAC, but above standard KICK with average DEF and a point of armour, like his co-midfielder Calculus. INF is perfectly average too.

Character Traits

Burning Spirit – Move up to Mercury, or start your activation within an inch and you’ll be burning.

Tactical Advice [Flask] – If he is within 4″ of Flask in the maintenance phase he gains an INF bonus.


Nothing too exciting here, only two momentous results but and early tackle is handy sometimes.


Fire Blast– Costs 2 INF, RNG 8″, AOE 3″ Neat play that not only deals two damage, but also sets models hit on fire (burning condition for the rules peeps out there!). Also if other models end or move through the AOE they gain burning too. Handy to slow down those enemies.


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